
On top of contending with local wildlife and enemy forces, the player also has to deal with malaria, periodically requiring the usage of medicine to treat the life-threatening parasitic disease coursing through their body. While its murky, sepia-toned visuals haven’t aged well - a common theme for many mature games of the mid-2000s era - the immense African savannah backdrop still provided players with tons to do and explore. Lots of the quality of life standards and progression features common in recent Far Cry’s hadn’t been introduced yet, but it’s hard to deny how influential Far Cry 2 ended up being to later installments.
FAR CRY 3 TRAINER XBOX 360 SERIES
#9 - Far Cry 2 - 2008 (Xbox 360, PS3, PC)įar Cry 2 was the first in the series to attempt the nonlinear, open-world shooter approach and the result is both ambitious and undercooked as a result. Instincts is a fairly linear take on the already linear debut Far Cry game, but it’s still worth checking out to see how far the Far Cry games have come since. Issues like texture pop-in and long load times definitely showed Instincts’ age when it launched, but this redo also brought in a map editor, new feral abilities, and the addition of several multiplayer modes. Once again, however, deviation from the formula first solidified in Far Cry 3 was met with mixed reviews.Far Cry Instincts is basically a remake of the original Far Cry game with some cut corners in order to let it debut on the Xbox in 2007.

Far Cry New Dawn once again tried to take the series in a new direction, this time exploring the same setting as Far Cry 5, seven years after a nuclear apocalypse.

With a voiceless player character, however, the game could not capture a relationship between the protagonist and Joseph that was as compelling as Vaas and Jason's. Far Cry Primal took the series is a very different direction, and was seemingly punished for it when it received mixed reviews.įar Cry 5 went back to the classic charismatic villain - this time in the form of cult leader Joseph Seed. Far Cry 4 was well-received, but didn't feel as revolutionary as Far Cry 3 in either its mechanics, graphics, or story.

Since Far Cry 3, the series has not always enjoyed the same success. At the same time, it locked down a storytelling formula that Ubisoft would attempt to fulfill again and again in the following games. When it came to story, it was Far Cry 3 that seemed to find the missing piece of the puzzle.įar Cry 1 and 2 may have established the sort of setting and mechanics the series would have, but Far Cry 3 transformed expectations about Far Cry's storytelling.

In both cases, the story starred a burly soldier fighting a bad guy that felt pulled straight out of a James Bond movie, albeit from slightly different eras. Far Cry 2's hero was an assassin sent to kill the Jackal, a shadowy arms dealer profiting off of both sides in a war-torn African nation. Krieger who was performing human mutation experiments. The first Far Cry's hero was an ex-Special Forces operative, while the villain was a stereotypical German mad scientist named Dr. The plots didn't get much negative attention, but compared to the graphics and world they didn't get much attention at all. However, neither drew particular attention for their story. Far Cry 1 and 2 made huge contributions to the series' formula. Both were praised for the level of freedom they gave the player to explore the game's settings and ally with its different factions, as well as their impressive visuals and dynamic combat.
